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All technological trends are converging towards the video game industry, especially eSports. In 2050, more than half of the African population will be under 25 years old and will reach 2.4 billion people.

A major asset that our DEAR continent must, without a doubt, use so that finally the African economy, in all its grandeur, can draw maximum benefit from this human potential, which will undoubtedly face this enormous emerging job market.

African youth, with their passion and overflowing creativity, are at the heart of a promising digital and cultural transformation. The African Electronic Sports Confederation (CASE) recognizes the immense potential of this dynamism to also propel the cultural and creative industries (CCI) on the continent. By positioning itself as a major vector of these industries, CASE plans to use esports as a strategic lever to stimulate economic growth and foster the emergence of a digital and inclusive pan-African society.

Mr. PRESIDENT SAMBA Bathily is committed to developing activities around Esports across the continent. His ADS group will finance up to 50% of the establishment of the “HP Gaming Garage” Training Centers in one country in each CASE zone.

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President of the African Confederation of Electronic Sports (CASE)

Mr. Samba BATHILY

A Word from the President

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